Board fields: how the cast stays the same
23 of the 24 board tools describe how the cast stays the same. Of those, the commonest reading is “Assets called by name”, carried by 7. Each row shows the first line copied from the vendor; the full wording sits on each tool's sheet. As of 2026-09-25.
| Board tool | Reading | What the vendor page says |
|---|---|---|
| AI Drama Generator | Reference images | Characters are kept consistent with reference images or reusable character profiles |
| Boords | Assets called by name | Cast, locations and props are named once and placed in any frame with @ |
| DirectStudio AI | Held by the tool | Plans list consistent characters and scenes; the agent keeps a consistent cast and location |
| Drawstory | Defined cast | Characters described in the script are created and can be chosen and customized; storyboards keep character consistency |
| Elser AI | Defined cast | Consistent character designs are generated from the story, then edited or added to |
| Frameo | None given | None given |
| HeyGen | Defined cast | Each character is locked to a persistent identity across shots and angles |
| Higgsfield | Reference images | Up to 50 references, images, video or audio, keep the same character, product or visual style in every scene |
| ImagineArt | Assets called by name | Characters, locations and props are pinned from reference images and reused with @ |
| Katalist | Held by the tool | Storyboards and videos keep characters consistent; a character or only its voice can be replaced |
| LTX Studio | Assets called by name | Every character, location and object in the script becomes an Element that can be tagged and reused |
| M Studio | Reference images | Each character is added once with a reference image that carries across every shot |
| MagicLight | Defined cast | A cast is defined by name, accessories and look, and face and clothing hold across scenes |
| OiiOii | Reference images | Any image can be fed in as a style or content reference for consistent results |
| Pippit | Reference images | Character references and scene details are kept consistent across shots |
| SceneMixer | Reference images | Character sheet crops and the location plate travel with each segment as image references |
| ScreenWeaver | Assets called by name | Characters, places and objects sit in their own project lists, and AI assists with consistency |
| Story.com | Held by the tool | Scripts are turned into visual scenes with consistent characters |
| Storyboarder.ai | Held by the tool | Characters, locations and objects are held consistent from shot to shot |
| StoryboardHero | Held by the tool | Character consistency is listed among the core features, with character styles to choose from |
| StoryShort | Held by the tool | Each character keeps one face and one outfit from the first shot to the last, and saved characters carry over to the next episode |
| Toonkit | Assets called by name | Characters are generated first and then mentioned with @ in the scenes |
| Topview Drama Studio | Assets called by name | Character, location and prop records carry visual references reused across beats |
| TrendShort | Assets called by name | Character names, relationships and locations are checked early because they feed the image, video and voice prompts |
Inclusion rule. All 24 board tools on the register; a tool whose pages pass over this field reads as silent. Order. Alphabetical by tool name.
1What this field covers
This field records how a character is held steady from panel to panel. 7 tools have named assets that are defined once and called into scenes, 6 attach reference images, 4 define a cast inside the tool, and 6 say the tool keeps characters consistent without naming how. 1 is silent.
Named assets usually come with a way of calling them, an @ mention or a tag, so the planner decides which character stands in which panel. Reference images do the same job through a picture rather than a name.
2Readings and how many carry each
- Assets called by name: 7 board tools
- Reference images: 6 board tools
- Defined cast: 4 board tools
- Held by the tool: 6 board tools
- None given: 1 board tool
3Single-tool pages on this field
- Boords — Assets called by name
- Drawstory — Defined cast
- Elser AI — Defined cast
- HeyGen — Defined cast
- Higgsfield — Reference images
- ImagineArt — Assets called by name
- LTX Studio — Assets called by name
- M Studio — Reference images
- MagicLight — Defined cast
- OiiOii — Reference images
- Pippit — Reference images
- StoryShort — Held by the tool
4The other five fields
What the storyboard comes back as · How the camera angle is set · How one panel is changed · How the board turns into video · Whether the board leaves as a file